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Flowcharts: Making Visual Novels Like a Game Designer

Visual novels: A boundless frontier transformed over the years from Hallmark movies with birds to spine-chilling horror to smooching cute monsters! A form of game design that's so cheap and fun and... difficult to get into. There are so many parts to a game! How are the cute monsters supposed to look? Do I even need cute monsters? What about the different endings and paths and the most terrifying part of it all... *programming?!* Whether you have an idea, no idea, or just wanna get your feet wet, we'll hold your hand through the difficult beginnings of creating a visual novel.

Day:
Saturday
Starts:
4:30 pm
Ends:
5:30 pm
Room:
Leatherwood 1
Building:
Sheraton Hotel
Hosts:
Quinn Killick