Naka-Kon Rules

General Rules | Dress CodeWeapons Policy
Gaming Room Rules | Room Party Rules | Autograph Rules

General Rules

  1. Disruptive behavior is not allowed. Disruptive behavior includes, but is not limited to:
    • Fighting (real or fake).
    • Heckling.
    • Blocking hallways or walkways.
    • Throwing or brandishing weapons, props or other items.
    • Offensive behavior.
    • Sleeping or camping in the convention area or public hotel area.
    • Loitering in the elevator (elevator parties).
    • Public intoxication (real or fake).
    • Failure to observe basic hygiene practices.
    • Failure to adhere to the posted weapons policy or specific event rules.
    • Acting in a manner that is unsafe to yourself or others.
    • Failure to adhere to hotel policies or federal, state or local laws.
  2. No advertising or soliciting is allowed without written permission from the Convention Committee. To obtain permission to advertise at the convention, please visit the Information Desk in the pre-function area for more information. Anyone found posting materials on convention center or hotel property without permission will be removed from the convention. This includes, but is not limited to, hanging posters, handing out flyers and wearing or holding signs (e.g., “Hugs for a Quarter”).
  3. No alcohol is permitted in the convention area or hotel common areas. Smoking and vaping (the use of e-cigarettes/e-juice) are prohibited in all areas.
  4. No pets or animals except official working animals are allowed in the convention area. Working animals should be registered with the convention. Please contact convention staff for more information.
  5. You must wear your convention badge at all times to be admitted to any convention event or area. A badge does not guarantee entry to an event or autographs at any event. The convention is not responsible for lost, misplaced or stolen badges and will not issue refunds for any badge. State or federal identification may be required for entrance into events and must be provided in addition to the issued convention badge upon request.
  6. By wearing a badge to attend Naka-Kon Anime Convention, attendees are granting their permission to be photographed or recorded by individuals authorized by Naka-Kon Anime Convention and grant their permission for Naka-Kon to use such images or footage for archival or promotional purposes.
  7. Naka-Kon reserves the right to refuse sale of a badge, deny entry to any convention event or area, and/or revoke the badge(s) of anyone who refuses to abide by these rules. Attendees who are refused entry or whose badges are revoked by the Convention Committee are not entitled to a refund of the attendance fee.

If you have questions about general rules, please contact


Dress Code

  1. All attendees must wear shirts, shoes and pants or skirts.
    • Men: Shirts include vests, tank tops and open coats.
    • Women: Shirts must cover the sides and bottoms of the breasts. Cleavage from the top is OK; tiny bikini tops are not.
  2. Underwear, or the fact that no underwear is present, should not be visible.
  3. No lingerie costumes allowed.
  4. Nudity, or the illusion of such, is strictly forbidden both in the halls and the cosplay competition.
  5. All costumes must follow the props and weapons policy.
  6. Full body paint is not allowed.
  7. Costumes may not extend far enough from the wearer to impede foot traffic or present an impact risk to other attendees. Hazardous costume pieces include, but are not limited to, wings, fake appendages, tails and tentacles. The costume could break or cause injury to attendees.
  8. Rules may not be broken for photographs or for the cosplay competition.


Weapons Policy

  1. Prohibited items include, but are not limited to:
    • Sharp implements (including items with sharp points).
    • Metal weapons and props.
    • Firearms (including Airsoft rifles, pistols, etc, even modded).
    • Explosives (even tiny things like firecrackers or poppers).
    • Devices that emit fire.
    • Devices that shoot projectiles (including water and foam darts).
    • Devices that generate smoke or confetti.
    • Devices that emit excessive noise or light.
  2. Remember that police and security will treat anything that looks like a real gun like a real gun. Don’t put yourself in that situation!
  3. All large props, such as wings, staffs, weapons and other bulky objects, must not be hazardous or disruptive to attendees, especially in the hallways. These props must not block hallways, hit other con-goers in passing or present a hazard to normal foot-traffic. Exceptions will only be made for people specifically on their way to and from the cosplay contest. If possible, please put on the large props or wings when you arrive in the cosplay contest staging area so that you are not walking through the hallways with them.
  4. Throwing, pointing, swinging, brandishing, or mock fighting with weapons or props is prohibited unless attendees are posing for photographs in a designated photography area. Please plan accordingly for your cosplay photos!
  5. Naka-Kon reserves the right to check any and all weapons or equipment, or require that weapons or equipment be removed from the convention area.
  6. All realistic-looking weapons must be brought to the Security Office for approval. Here is the approval process:
    • Bring your weapon to Security when you arrive at the convention (or if you are directed to do so by any staff member). A security staff member will be present in the Security Office at all times.
    • If your weapon is not approved, please bring it back to your room promptly. Your name, badge number and weapon’s description will be recorded. Yes, we keep track so that we can be fair.
    • If your weapon is approved, we will tag it with a bright plastic zip-tie. Your name, badge number and weapon’s description will be recorded.

    Do not remove the zip-tie! Again, yes, we are keeping track. A weapon caught with a removed zip-tie will be taken from you. If the zip-tie breaks or falls off, come back to the Security Office immediately, and we’ll replace it for you.

    All decisions by security staff are final. If they are unsure about approving a prop/weapon, they will contact the Director of Security or the Head of Operations for a decision. Please do not argue with our decisions. We have these policies and restrictions in place to make sure the convention is fair and safe for everyone

  7. We want to approve your props for you! However, we do need to check them before you take them into the convention space. Better to check them early than have us take them away from you later.

  8. We will confiscate props and/or weapons for any violations of this policy, including but not limited to the intentional removal of zip-ties. We will also confiscate any weapon that has already been rejected if it is found in convention space. If a weapon is confiscated from you, it will be returned to you on the last day of the convention, after the last officially scheduled event is over. Do not ask for it back sooner, even if you promise to keep it in your room. If you are leaving the convention early, you may retrieve your weapon by turning over your registration badge at the Security Office immediately before you leave.

If your weapon or prop is not approved for convention space but you do not have a room in which to store it, and we have not actually confiscated it, you may “check” it in the Security Office. The Security Office will be staffed at all times. Your beloved weapon, replica or prop will be perfectly safe with us until you are ready to go home at the end of the day. Then, please leave it safely at home for the rest of the convention. We are not a storage locker!

We all love realistic props and amazing costumes. At the same time, please remember that we must provide a safe space for everyone. If something CAN really hurt someone, we have to account for the fact that it MIGHT be used to hurt someone. If something looks real enough to scare or intimidate another person, no matter how innocent your intent is, we have to treat it as thought it MIGHT actually be used to scare or intimidate another person.

Remember that the convention center is public space. Naka-Kon is a large convention with thousands of attendees. We want to let everyone have as much fun as possible, and to do this, we must ensure that the rules are applied fairly and equally to all attendees.

Notwithstanding the foregoing, or any other provisions of the rules, Naka-Kon and its agents, staff, volunteers, and other representatives, disclaim all liability for the actions of attendees and vendors with respect to their possession and use of fake or real weapons at the convention and do not assume any responsibility for any of such actions.

If you have questions about the weapons policy, please contact


Gaming Room Rules

  1. No hardware or software will be allowed within the gaming room unless it has been expressly loaned to the convention. Those attendees wishing to use their personal arcade joystick controllers may do so; however, Naka-Kon will assume no responsibility for any loss, theft, or damage to said controllers if they are not explicitly loaned to the convention.
  2. All attendees shall have equal opportunities to use gaming room equipment. Attendees who spend excessive time at any game which other attendees wish to play may be temporarily removed from the specific station or the game room in general to allow for equal use of the equipment. Further abuse may result in further actions being taken.
  3. Naka-Kon reserves the right to remove attendees from the gaming room or the convention if they mistreat gaming room equipment, attempt theft, exhibit poor hygiene, or exhibit any other type of disruptive behavior.
  4. Makeshift tournaments (console, CCG, or tabletop) are expressly prohibited.

If you have questions about the Gaming Room Rules, please contact


Room Party Rules

  1. All Room Parties must have pre-registered with the convention no later than March 3, 2014 with the following information:
    • Room party title (if there is one)
    • Host’s name
    • Night you plan to hold party, and tentative times party will start and shut down
    • Person’s name the hotel room is booked under
    • Hotel room confirmation number
  2. All parties agree to follow all the laws, regulations, and rules of the United States, all local and state jurisdictions, and the hotel. This includes checking a government issued ID (not kon badge only) for all alcohol consumption, refusing to serve alcohol to the obviously intoxicated, no selling items without the proper license (liquor for selling alcohol, catering or other license for selling non-packaged food, etc). You cannot “require” a donation or charge “admission” to get around laws for selling items.
  3. Party rooms may show hentai or other age-restricted material provided they check state-issued IDs of all people before allowing entrance into the room and only allow people legal to view the material into the party.
  4. Party host agrees to follow hotel rules concerning smoking and non-smoking rooms. Host will not remove furniture from room. Hotel reserves the right to charge for rearranging furniture, smoking damage to non-smoking rooms, cleaning fees, and damages (so put things back where you found them in the condition you found them in). It is highly recommended you invest in a box of heavy-duty trash bags and ensure they are used. Trash bags may not be placed in the hallway or anywhere else outside the room. Call the front desk if you need trash collected from your room (and please tip the bellhop for taking it away).
  5. Party Hosts are allowed to advertise their parties via flyers. Flyers must be PG in both words and graphics and must contain the basic information of the party (where, when). All flyers must state the name of the host of the party.  Flyers must be approved by the information desk before they can be placed on flyer posting boards. Any flyers found taped to elevators or walls will be removed and the party host will be held responsible. Additionally, if you post flyers for your party then your party must be open to all convention attendees that are legally allowed to attend the event. Don’t use the flyer boards to advertise your private party.

Decisions regarding room parties are at the sole discretion of the Convention Committee and the Hotel. Failure to register a party or abide by the rules may result in the room party being shut down, removal of party hosts from convention and/or hotel property, and/or notification of authorities. All alcohol consumption is the responsibility of the registered party host; Naka-Kon Anime Convention and the convention host site/hotel accept no responsibility or liability on this subject.

Notwithstanding the foregoing, or any other provisions of our rules, Naka-Kon and its agents, staff, volunteers, and other representatives, and also the convention host site/hotel disclaim all liability for the actions of attendees and vendors with respect to room parties  and do not assume any responsibility for any of the same.


Autograph Rules

  1. All autographs are at the guest’s discretion. Naka-Kon makes no guarantees of getting an autograph from a specific guest. Guests have the right to refuse to autograph anything or for anyone at their discretion.
  2. Autographs are limited to two items per person, or one item and one photograph, or one item or photograph and one gift. If you have more items, you are welcome to get back in line after you have the first ones signed. Guests may refuse pictures individually or entirely at their discretion.
  3. Please keep comments, squees, and fainting to a minimum. Imagine how angry you would be if someone ahead of you took five minutes to talk to a guest and you didn’t get to speak to them at all. Limit your time with a guest to a minute or less.
  4. No touching guests without permission. Ask for hugs, handshakes, etc., and respect that a guest may be sick or tired, or have some other reason for not wanting to give hugs.
  5. Items for guests to sign should be official, licensed products (no bootlegs). Please have items ready for autograph when you are near the front of the line.
  6. Attendees attempting to cut the line may be removed from the autograph session or from the convention. Someone in line can only “save a spot” for one other person. There will be a place toward the front of the line at which point saving spots will no longer be allowed. This is to keep the lines moving.

    If attendees wish to line up early, they may do so in a small section reserved for this purpose. Early line-up may begin 30 minutes before a scheduled signing in the early line-up area, but no earlier to keep crowds to a minimum. General line-up will begin in the designated line-up area 10 minutes before a scheduled signing. Being in line does not guarantee you an autograph at that session. Staff reserves the right to end a line-up session if they believe there are more people in line than time left for autographs. We recommended that you line up at the beginning of the session. We will not issue Fast-Track passes to attendees who are not already in line.

    Lines will be cleared out after the end of each session and attendees may not remain in line to wait for the next session. Instead, attendees must leave and get back in line at the beginning of the next autograph session.

  7. If there is a line cut-off, the attendees still in line will be given a Fast-Track pass so they may line up in a special area for quicker access to the next signing of their choice. The Fast-Track line will be shorter than the regular line and staff reserves the right to cut off the line when it is completely full. Fast-Track passes do not guarantee you an autograph that session if you arrive late, though they will help you get through the line more quickly. Fast-Track passes may not be given away or sold to other attendees.